- Joined
- May 20, 2020
- Messages
- 181
- Reaction score
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"Hello, this is my first post here and I would like to express my gratitude to all those who share their methods and help others. If you are from a third-world country like me and do not have any capital to start a traditional business, but have some free time, you might want to consider the method that I'm about to share. Although I have not earned a significant amount of money, I believe it's worth sharing.
What is required to begin?
1. a code source for a free or inexpensive online or offline wallpaper app (I created it myself).
2. An Admob account to obtain the advertising code (Free)
2. A $25 Google Developer Console subscription
What do we do next?
You can easily create a large number of wallpaper apps by simply changing the images, app ID, ads code, and package name, and then publishing the app on the developer account. I have managed to publish over 100 wallpaper apps with the same source code without any issues, such as rejection or termination, as long as I respected the rules and guidelines. However, it's important to note that while some of my apps did well, others did not.
You may notice that some of my apps have breached 1000 downloads, while others have not received any downloads. The key is to work on as many niches as possible, including non-competitive niches. Now, for the part that everyone is interested in: I worked hard in November, and in December I began to see some monetary results.
March
April
"I am hopeful that as my apps receive more downloads and users, my earnings will continue to grow. The process of creating these apps involves gathering images from free copyright image stocks (be sure to search for images with no copyright restrictions), creating icons and screenshots, and writing descriptions for the app. This process is time-consuming and can be challenging, but for someone in a difficult financial situation in a third-world country like me, this money can be a lifesaver. I hope this thread can help someone who is struggling and doesn't have the means to start a traditional business.
What next for you?
I have stopped publishing wallpaper apps and have started learning Unity 3D. I am preparing to enter the mobile games field using the small capital that I have gathered from my wallpaper apps. I plan to use the money to buy developer accounts and proxies, and I'm trying not to put all my eggs in one basket. By the way, would you guys be interested if I started a journey thread? I believe there is tremendous potential for life-changing money in the game development industry, which is notoriously secretive. People rarely share anything, but I think sharing my journey could be helpful. Anyway, I hope you all have a good night, and remember: giving up is not an option. I enjoy self-improvement quotes myself.
What is required to begin?
1. a code source for a free or inexpensive online or offline wallpaper app (I created it myself).
2. An Admob account to obtain the advertising code (Free)
2. A $25 Google Developer Console subscription
What do we do next?
You can easily create a large number of wallpaper apps by simply changing the images, app ID, ads code, and package name, and then publishing the app on the developer account. I have managed to publish over 100 wallpaper apps with the same source code without any issues, such as rejection or termination, as long as I respected the rules and guidelines. However, it's important to note that while some of my apps did well, others did not.
You may notice that some of my apps have breached 1000 downloads, while others have not received any downloads. The key is to work on as many niches as possible, including non-competitive niches. Now, for the part that everyone is interested in: I worked hard in November, and in December I began to see some monetary results.
March
April
"I am hopeful that as my apps receive more downloads and users, my earnings will continue to grow. The process of creating these apps involves gathering images from free copyright image stocks (be sure to search for images with no copyright restrictions), creating icons and screenshots, and writing descriptions for the app. This process is time-consuming and can be challenging, but for someone in a difficult financial situation in a third-world country like me, this money can be a lifesaver. I hope this thread can help someone who is struggling and doesn't have the means to start a traditional business.
What next for you?
I have stopped publishing wallpaper apps and have started learning Unity 3D. I am preparing to enter the mobile games field using the small capital that I have gathered from my wallpaper apps. I plan to use the money to buy developer accounts and proxies, and I'm trying not to put all my eggs in one basket. By the way, would you guys be interested if I started a journey thread? I believe there is tremendous potential for life-changing money in the game development industry, which is notoriously secretive. People rarely share anything, but I think sharing my journey could be helpful. Anyway, I hope you all have a good night, and remember: giving up is not an option. I enjoy self-improvement quotes myself.